These products were created by scanning an original printed edition. Get Accessible Gaming Quarterly, Issue 8 today at DriveThruRPG in digital and print. You can also download the zine in fixed and reflowable ePub formats. #Accessible gaming pdf#The PDF is also tagged for improved readability with screen readers. Choose from color or black-and-white, with or without background elements, and text-only options. The digital edition of this zine includes Vision Layers, which allows users to toggle between different viewing options in the PDF. “Lumen: Exploring Trauma and Recovery” by T Dave Silva.“Limitless Role-Playing” by Dale Critchley.“Simulation is Too Simple” by David Schirduan.“Learning from Your Mistakes” by Justin Oldham.“Armond the Penguin Wizard,” written and illustrated by Linus Andersson.“Dungeons and Dragons and Faith” by Travis Peterson.“Questions and Answers with Accessible Games”.This issue rounds out the second year of the zine with Q&A, essays, character profiles, and creative ideas to spice up your games. We’re bringing together writers, designers, and artists to showcase and represent the many talents of disabled creators and giving a voice to their stories. This zine, funded through Kickstarter by a community of people with disabilities and our allies, raises awareness of accessibility and inclusion in tabletop games. From local conventions to GenCon, from RPGGeek to Twitter, I encountered story after story about the difficulties people with disabilities often face when participating in the hobby.Īccessible Gaming Quarterly is my answer to that problem. I received validation of that fact everywhere. When I started Accessible Games in 2010, I knew that people with disabilities were woefully underrepresented.
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